I had the privilege of serving as the Creative Director and Art Director for this Clash of Clans Builder Base 2.0, where I established the branding, mood and the Creative Productions for this Clash of Clans campaign. As usual I followed the whole project from understand the update/feature to final delivery, with the extra challenge of working in Unreal 5 Engine.
Two things I was keen on:
1. Introducing Cthulhu to CoC for my friend Hrvoje, artist on the Clash of Clans team and huge fan of Cthulhu.
2. Placing an octopus on the Barbarian's head, hehe.
Special thanks to Ana Martins, Yuri Yoshimura, Squeeze Animation Studio, Ocellus, Mar and the CoC game team.